Murder Mystery 2 · 5 min read · Updated Aug 16, 2026
First ten rounds without inting
Innocent pathing, sheriff trigger discipline, murderer patience.
Round 1–3: learn one map’s loops. You cannot outplay a knife in a corridor you have never seen.
Round 4–7: if you get sheriff, hold the shot until you see the knife or a very obvious chase. Misses are not “unlucky.” They are the round.
Round 8–10: if you get murderer, take one isolated player. Do not take the guy standing in the lobby with four friends watching.
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